# this is the races file.  the format is:
#   - comments at the start (like this one)
#   - a line with the number of races defined in here
#   - comments about the next race described
#   - strings, chars and numbers describing the race, following
#     the fields of the structure Srace, defined in dominion.h
#   - repeat these last 2 steps, for as many races as prescribed
#     at the beginning of this file
#   - a section at the end with a list of army types that are
#     specific to that race.  these require no technology to
#     acquire
#
# for now I have defined Humans, Elves, Orcs, Dwarves, Hobbits, Merfolk,
# Icefolk, Gnomes, Harpies, Ogres, Walruses, Algae, Squid
#
# DO NOT REMOVE THIS NUMBER!!! IT STATES HOW MANY RACES ARE DEFINED!!!
13
# Here is a list of the fields in the structure:
#name:mark:str.:repro.:mortality:intel.:speed:stealth:pref_alt:pref_terrain:pref_climate:mag_apt:farming:mining
#
Human	:H:80:11: 8:50:65:4: 2: 3: 7:30: 0:0
#
Elf	:E:70: 8: 5:70:80:8: 2: 5: 7:55:10:-15
#
Orc	:O:50:15:10:20:40:3: 4: 4: 4:35: 0:5
#
Dwarf	:D:95: 9: 6:60:40:2: 5: 3: 6:30:-5:20
#
Hobbit	:h:15:10: 7:45:50:9: 3: 4: 7:40: 5:5
#
Merfolk	:M:30: 7: 4:75:80:6:-2:-1: 4:55:50:-10
#
Icefolk	:I:90: 9: 7:50:70:4: 3: 0:10:30:50:0
#
Gnome   :G:75:10: 8:95:40:8: 4: 3: 5:10: 0:10
#
Harpy   :y:40:12:10:25:60:5: 5: 4: 6:30: 0:-5
#
Ogre    :o:95: 5: 3:75:60:5: 4: 3: 6:50: 5:5
#
Walrus  :W:95: 9: 7:30:80:3:-1:-1: 7:55:50:5
#
Algae   :A:15:11: 6:50:60:7:-2:-1: 3:45:80:0
#
Squid   :S:40: 9: 8:25:110:7:-2:-1:5:40:50:15
#
# now the race-specific army types
Orc_armies:Orcs
Harpy_armies:Harpies
Hobbit_armies:Hobbits
Ogre_armies:Ogres
